Part C · rules 20-31 · lights and shapes

Navigation lights and shapes: who is that in the dark

Every light configuration of COLREG part C drawn from three angles, because the same vessel looks different from ahead, from the beam and from astern.

Navigation lights tell you three things at a glance: what kind of vessel you are looking at, which way she is heading and whether you have to give way. This page draws all 35 configurations of COLREG lights and shapes (rules 20 to 31) from ahead, from her starboard beam and from astern, with the set of lights, the tell-tale difference, the fog signal and her place in the give-way order.

The sector diagram explains why one vessel looks different from different bearings: the masthead light covers 225 degrees, each sidelight 112.5 degrees, the sternlight 135 degrees. The day shapes (ball, cone, diamond, cylinder) are drawn next to each set.

The wording behind the pictures is on the rules page, the whistle signals are on the sound signals page, and you can drill the lights as flashcards.

Light sectors: why one vessel looks different from different angles

The masthead light covers 225 degrees ahead, each sidelight 112.5 degrees, the sternlight 135 degrees astern. The sidelights end 22.5 degrees abaft the beam: that bearing is exactly where the overtaking zone starts and only the sternlight is visible.

  • White: masthead (225°, drawn with a dashed ring), sternlight (135°), all-round (360°), anchor light.
  • Green: starboard sidelight (112.5°) and all-round greens of a dredger and a mine clearance vessel.
  • Red: port sidelight (112.5°) and all-round reds of vessels in trouble and constrained by draught.
  • Yellow: towing light above the sternlight, and the flashing light of an air-cushion vessel.
  • A dashed ring means a masthead light: it shines forward only and cannot be seen from astern.
112,5°112,5°225°135°22,5°22,5°

IRPCS lights and shapes: what the exam actually asks

Power-driven vessel underway

Rule 23 (a)

Power-driven vessel 50 m or more

seen from ahead (her starboard side on your left)
seen from her starboard beam
seen from astern

The base set every other configuration is counted from: two masthead lights in line (the after one higher), sidelights and a sternlight.

Set
Forward masthead, after masthead higher, green to starboard, red to port, white sternlight.
Tell
Two white mastheads: the forward one lower, the after one higher. Bow-on they are almost in one vertical line, and the more her aspect opens the wider they separate horizontally. Two whites strictly in a vertical line on one mast are the mark of towing, not of size.
In fog
One prolonged blast at intervals of not more than 2 minutes. If stopped: two prolonged blasts.
Gives way
To vessels not under command, restricted in ability to manoeuvre, engaged in fishing, and sailing vessels.
Range
Masthead 6 miles, sidelights and sternlight 3 miles.
Rule 23 (a) (ii)

Power-driven vessel under 50 m

seen from ahead (her starboard side on your left)
seen from her starboard beam
seen from astern

The same, but the second masthead light is optional: usually you see one white masthead, sidelights and a sternlight.

Set
Masthead, sidelights, sternlight. Second masthead optional.
Tell
One white light high up plus a coloured sidelight: a medium power-driven vessel.
In fog
One prolonged blast every 2 minutes at most.
Range
Masthead 5 miles, or 3 miles if she is under 20 m.
Rule 23 (d) (i)

Power-driven vessel under 12 m

seen from ahead (her starboard side on your left)
seen from her starboard beam
seen from astern

Instead of masthead and sternlight she may show one all-round white light plus sidelights.

Set
All-round white (visible from every direction), green and red sidelights.
Tell
An all-round white with no second white: a small vessel. From astern you see the white only, no colours.
Offset
On a vessel under 12 m the white light may be off the centreline if fitting it on the centreline is impracticable.
Range
White 2 miles, sidelights 1 mile: she can be spotted very late.
Rule 23 (d) (ii)

Power-driven vessel under 7 m, max speed 7 knots

seen from ahead (her starboard side on your left)
seen from her starboard beam
seen from astern

One all-round white light is enough. Sidelights are shown if practicable.

Set
All-round white. Sidelights if practicable.
Tell
A lone white light with no colours: neither her course nor her aspect can be read, so leave a wide margin.
In fog
She must make some efficient sound signal at intervals of not more than 2 minutes.
Rule 23 (b)

Air-cushion vessel in non-displacement mode

seen from ahead (her starboard side on your left)
seen from her starboard beam
seen from astern

The normal power-driven set plus an all-round flashing yellow light.

Set
Masthead lights, sidelights, sternlight, all-round flashing yellow.
Tell
A flashing yellow light: her speed can be very high and closing is fast.
Flash
120 flashes per minute or more.
Rule 23 (c)

WIG craft taking off, landing and in flight near the surface

seen from ahead (her starboard side on your left)
seen from her starboard beam
seen from astern

The normal power-driven set plus a high-intensity all-round flashing red light.

Set
Masthead lights, sidelights, sternlight, all-round flashing red.
Tell
A bright flashing red: a WIG craft. Taking off and in flight she keeps well clear of all vessels.
On the water
On the surface she is an ordinary power-driven vessel.

Sailing vessels and vessels under oars

Rule 25 (a)

Sailing vessel underway

seen from ahead (her starboard side on your left)
seen from her starboard beam
seen from astern

Sidelights and a sternlight only. No masthead light: that is the giveaway of a sailing vessel.

Set
Green to starboard, red to port, white sternlight.
Tell
A coloured sidelight with no white light above it: a sailing vessel. A power-driven vessel always carries a masthead light.
In fog
One prolonged and two short blasts every 2 minutes at most.
Gives way
To vessels not under command, restricted in ability to manoeuvre and engaged in fishing. Power-driven vessels give way to her.
Rule 25 (b)

Sailing vessel under 20 m: combined lantern

seen from ahead (her starboard side on your left)
seen from her starboard beam
seen from astern

The sidelights and sternlight may be combined in one lantern at or near the top of the mast.

Set
One lantern at the masthead: green sector to starboard, red to port, white astern.
Tell
All the lights in a single point high on the mast instead of spread along the hull.
Limit
With this lantern the optional red-over-green lights must not be shown.
Rule 25 (c)

Sailing vessel: optional extra lights

seen from ahead (her starboard side on your left)
seen from her starboard beam
seen from astern

Optionally, at or near the masthead, an all-round red above an all-round green.

Set
Sidelights, sternlight, plus red over green at the masthead.
Tell
Red over green: a sailing vessel. Do not confuse with white over red (pilot) or red over white (fishing).
Limit
Not to be shown together with the combined lantern of paragraph (b).
Rule 25 (e)

Under sail and using her engine

seen from ahead (her starboard side on your left)
seen from her starboard beam
seen from astern

By the rules she is a power-driven vessel: the lights of rule 23, and by day a cone with the point down.

Set
Masthead, sidelights, sternlight. By day a cone point down, forward where best seen.
Why
Without the cone everyone reads her as a sailing vessel with right of way, while her duties are the opposite.
In fog
As a power-driven vessel: one prolonged blast, or two if stopped.
By day: cone, point down
Rule 25 (d)

Vessel under oars and sailing vessel under 7 m

seen from ahead (her starboard side on your left)
seen from her starboard beam
seen from astern

She may show the lights for sailing vessels. If she does not, she must keep an electric torch or lighted lantern showing a white light ready and show it in time to prevent collision.

Set
White torch or lantern, shown in good time.
Tell
A single low light close to the water: a rowing boat or a very small sailing vessel.
Practice
The light must be shown early, not when the vessel is already close.

Towing and pushing

Rule 24 (a)

Vessel towing, tow up to 200 m

seen from ahead (her starboard side on your left)
seen from her starboard beam
seen from astern

Two masthead lights in a vertical line instead of one, plus sidelights, sternlight and a yellow towing light above the sternlight.

Set
Two masthead lights in a vertical line, sidelights, white sternlight, yellow towing light directly above it.
Tell
From astern you see two lights in a column: yellow on top, white below. There is something on a wire behind her.
Danger
A tow wire runs between the towing and towed vessel. Never pass between them.
In fog
One prolonged and two short blasts. The tow answers with one prolonged and three short.
From 50 m
From 50 m a towing vessel also carries the second masthead light of rule 23 (a) (ii), so there is one white light more.
Rule 24 (a) (i)

Vessel towing, tow more than 200 m

seen from ahead (her starboard side on your left)
seen from her starboard beam
seen from astern

Three masthead lights in a vertical line and a diamond shape by day. The length of tow is measured from the stern of the towing vessel to the after end of the tow.

Set
Three masthead lights in a vertical line, sidelights, sternlight, yellow towing light. Diamond by day.
Tell
Three white lights in a column: a very long tow, give it a wide berth.
Shape
The diamond is shown by both the towing and the towed vessel.
From 50 m
From 50 m one more masthead light is added under rule 23 (a) (ii).
By day: diamond (if the tow is longer than 200 m)
Rule 24 (c)

Vessel pushing ahead or towing alongside

seen from ahead (her starboard side on your left)
seen from her starboard beam
seen from astern

Two masthead lights in a vertical line, sidelights and a sternlight. No yellow towing light: that is what separates her from towing on a wire.

Set
Two masthead lights, sidelights, sternlight. No yellow towing light.
Tell
Two whites in a column but no yellow from astern: the unit is rigid or alongside, no wire between.
Composite unit
If the pushing and pushed vessels are rigidly connected they count as one power-driven vessel and show the lights of rule 23.
From 50 m
From 50 m one more masthead light is added under rule 23 (a) (ii).
Rule 24 (e)

Vessel or object being towed

seen from ahead (her starboard side on your left)
seen from her starboard beam
seen from astern

Sidelights and a sternlight, no masthead lights. A diamond by day if the tow is longer than 200 m.

Set
Green and red sidelights, white sternlight.
Tell
Sidelights with no masthead light, just like a sailing vessel. Look ahead of her for a towing vessel with two whites in a column.
In fog
One prolonged and three short blasts, right after the towing vessel's signal, if she is manned.
By day: diamond (if the tow is longer than 200 m)
Rule 24 (f)

Vessel pushed ahead in a group

seen from ahead (her starboard side on your left)
seen from her starboard beam
seen from astern
no lights visible

A vessel being pushed ahead shows sidelights at the forward end. A vessel towed alongside shows sidelights forward and a sternlight.

Set
Sidelights at the forward end. A sternlight only when towed alongside.
Rule
Any number of vessels being towed alongside or pushed in a group are lighted as one vessel.
Rule 27 (c)

Towing that severely restricts the ability to deviate

seen from ahead (her starboard side on your left)
seen from her starboard beam
seen from astern

When the tow leaves the towing and towed vessel almost no room to deviate from their course, the towing lights are joined by all-round red, white, red.

Set
The towing lights of 24 (a) plus all-round red, white, red. Ball, diamond, ball by day.
Tell
Two whites in a column next to three all-round lights: a tug that physically cannot turn.
Priority
Everyone gives way to her except a vessel not under command.
By day: ball, diamond, ball
Rule 24 (g)

Inconspicuous, partly submerged object under tow

seen from ahead (her starboard side on your left)
seen from her starboard beam
seen from astern

All-round white lights at the ends: from 25 m in breadth two more at the sides, and over 100 m in length enough lights so that the gap between them is never more than 100 m.

Set
All-round whites at the forward and after ends (a dracone need not show the forward one), two more at the outer edges from 25 m in breadth, and over 100 m in length spaced so the gap never exceeds 100 m.
Tell
A chain of low white lights just above the water with no sidelights and no masthead light: an almost invisible object under tow.
Shape
A diamond at the after end of the last object, plus another one forward if the tow exceeds 200 m.
By day: diamond

Fishing vessels

Rule 26 (b)

Engaged in trawling, making way

seen from ahead (her starboard side on your left)
seen from her starboard beam
seen from astern

An all-round green over an all-round white. Making way through the water she adds sidelights and a sternlight. From 50 m she adds a masthead light abaft and higher than the green.

Set
Green over white all-round, masthead light (from 50 m), sidelights, sternlight.
Tell
Green over white: she is dragging a trawl or dredge. Mnemonic: green means she is going.
In fog
One prolonged and two short blasts.
Priority
She gives way to vessels not under command and restricted in ability to manoeuvre. Power-driven and sailing vessels give way to her.
By day: two cones, apexes together
Rule 26 (b)

Trawling, not making way through the water

seen from ahead (her starboard side on your left)
seen from her starboard beam
seen from astern

Only the all-round green over white: no sidelights and no sternlight, because she has no way on.

Set
Green over white all-round.
Tell
Green over white with no sidelights: gear is in the water and she is not making way.
By day
Two cones with their apexes together.
By day: two cones, apexes together
Rule 26 (c)

Fishing other than trawling

seen from ahead (her starboard side on your left)
seen from her starboard beam
seen from astern

An all-round red over an all-round white: nets, lines, long-lines. Making way she adds sidelights and a sternlight.

Set
Red over white all-round, plus sidelights and sternlight when making way.
Tell
Red over white: she is fishing with static gear. Do not confuse with white over red (pilot).
In fog
One prolonged and two short blasts, at anchor as well.
By day: two cones, apexes together
Rule 26 (c) (ii)

Fishing with gear extending more than 150 m

seen from ahead (her starboard side on your left)
seen from her starboard beam
seen from astern

An extra all-round white light, or a cone point up by day, in the direction of the outlying gear.

Set
Red over white, plus an all-round white towards the gear.
Tell
A white light offset from the fishing vessel: the gear is there, pass on the other side.
Distance
The rule applies once the gear extends more than 150 m horizontally.
By day: two cones, apexes together, cone, point up

Trouble and work

Rule 27 (a)

Not under command, no way on

seen from ahead (her starboard side on your left)
seen from her starboard beam
seen from astern

Two all-round red lights in a vertical line. Two balls by day. This is a breakdown: she cannot manoeuvre.

Set
Two all-round reds.
Tell
Two reds in a column and no whites at all: not under command and not making way.
In fog
One prolonged and two short blasts.
Priority
Every vessel gives way to her, without exception.
By day: ball, ball
Rule 27 (a) (iii)

Not under command, making way through the water

seen from ahead (her starboard side on your left)
seen from her starboard beam
seen from astern

Sidelights and a sternlight are added to the two all-round reds. Masthead lights are not shown, even while she carries her way.

Set
Two all-round reds, sidelights, sternlight. No masthead lights.
Tell
This is the key fork: a masthead light next to two reds means she is not a breakdown but restricted in ability to manoeuvre, and there the lights are red, white, red.
Causes
Steering gear failure, loss of propulsion, engine breakdown.
By day: ball, ball
Rule 27 (b)

Restricted in ability to manoeuvre, underway

seen from ahead (her starboard side on your left)
seen from her starboard beam
seen from astern

All-round red, white, red in a vertical line. With way on she adds masthead lights, sidelights and a sternlight.

Set
All-round red, white, red, masthead lights, sidelights, sternlight. Ball, diamond, ball by day.
Tell
The white in the middle of two reds means work, not a breakdown: cable laying, replenishment underway, launching aircraft, mine clearance, a heavy tow.
In fog
One prolonged and two short blasts.
Priority
Everyone gives way to her except a vessel not under command.
By day: ball, diamond, ball
Rule 27 (b) (iv)

Restricted in ability to manoeuvre, at anchor

seen from ahead (her starboard side on your left)
seen from her starboard beam
seen from astern

All-round red, white, red plus the anchor lights of rule 30.

Set
All-round red, white, red and the all-round white anchor lights.
Tell
Three all-round lights together with anchor whites: the work is being done from anchor, she is not going anywhere.
In fog
One prolonged and two short blasts instead of the bell.
By day: ball, diamond, ball, ball
Rule 27 (d)

Dredging or underwater operations with an obstruction

seen from ahead (her starboard side on your left)
seen from her starboard beam
seen from astern

Two all-round reds mark the side where the obstruction is, two all-round greens the side on which another vessel may pass.

Set
Red, white, red plus two reds on one side and two greens on the other.
How to read
Go where the two greens are. On the side of the two reds there is pipeline, anchors or the dredger's gear.
By day
Ball, diamond, ball plus two balls on the obstructed side and two diamonds on the clear side.
At anchor
These lights replace the anchor lights.
By day: ball, diamond, ball, two balls on the obstructed side and two diamonds on the clear side
Rule 27 (e)

Diving operations from a small vessel

seen from ahead (her starboard side on your left)
seen from her starboard beam
seen from astern

When her size makes the full display of paragraph (d) impracticable: all-round red, white, red and a rigid replica of flag «A» not less than 1 m high.

Set
Three all-round lights and a rigid flag «A» visible all round.
Meaning
There are people in the water. Passing close at speed is dangerous: slow right down and leave room.
Exception
Vessels under 12 m are exempt from rule 27, but not when engaged in diving operations.
Rule 27 (f)

Mine clearance operations

seen from ahead (her starboard side on your left)
seen from her starboard beam
seen from astern

Three all-round green lights or three balls in addition to the lights for a power-driven vessel: one near the foremast head, two at the fore yardarm ends.

Set
Power-driven vessel's lights plus three all-round greens in a triangle.
Meaning
It is dangerous to approach within 1000 metres.
By day
Three balls in the same positions.
By day: ball, ball, ball

Draught, pilots, at rest

Rule 28

Constrained by her draught

seen from ahead (her starboard side on your left)
seen from her starboard beam
seen from astern

In addition to the lights of a power-driven vessel she may show three all-round red lights in a vertical line, or a cylinder by day.

Set
Masthead lights, sidelights, sternlight plus three all-round reds. Cylinder by day.
Tell
Three reds in a column together with masthead lights: depth will not let her turn. Two reds without masthead lights would mean a breakdown.
Priority
Every vessel except those not under command or restricted in ability to manoeuvre must avoid impeding her safe passage.
In fog
One prolonged and two short blasts.
By day: cylinder
Rule 29 (a)

Vessel on pilotage duty

seen from ahead (her starboard side on your left)
seen from her starboard beam
seen from astern

An all-round white over an all-round red at or near the masthead. Underway she adds sidelights and a sternlight.

Set
White over red at the masthead, sidelights, sternlight.
Tell
White on top, red below. Mnemonic: white over red, pilot ahead. The reverse order, red over white, means fishing.
In fog
As a power-driven vessel, and she may add four short blasts as an identity signal.
Off duty
A pilot vessel not on duty shows the ordinary lights for a vessel of her length.
Rule 29 (a) (iii)

Pilot vessel at anchor

seen from ahead (her starboard side on your left)
seen from her starboard beam
seen from astern

White over red plus the anchor lights of rule 30.

Set
White over red and the all-round white anchor lights.
Tell
A white-red pair with no sidelights: a pilot boat waiting at anchor.
By day: ball
Rule 30 (a)

Vessel at anchor, 50 m or more

seen from ahead (her starboard side on your left)
seen from her starboard beam
seen from astern

An all-round white light in the fore part and a second all-round white at or near the stern, lower than the first. A ball forward by day.

Set
Two all-round whites: forward higher, aft lower. No sidelights and no sternlight.
Tell
Two whites, no colours, no movement: she is stopped. The height difference shows where her bow is.
Decks
A vessel of 100 m or more must also light her decks with available working lights.
In fog
Rapid ringing of the bell for about 5 seconds at intervals of not more than a minute. From 100 m: bell forward, gong aft.
By day: ball
Rule 30 (b)

Vessel at anchor, under 50 m

seen from ahead (her starboard side on your left)
seen from her starboard beam
seen from astern

She may show one all-round white light where it can best be seen.

Set
One all-round white. Ball by day.
Exception
A vessel under 7 m at anchor, when not in or near a narrow channel, fairway, anchorage or where other vessels normally navigate, need not show it.
Risk
A lone white light is easily taken for a small vessel underway: approach carefully.
By day: ball
Rule 30 (d)

Vessel aground

seen from ahead (her starboard side on your left)
seen from her starboard beam
seen from astern

The anchor lights plus two all-round red lights in a vertical line. Three balls in a vertical line by day.

Set
All-round white anchor lights and two all-round reds.
Tell
Reds together with anchor whites: she is not merely stopped, she is aground. There is shallow water right there.
In fog
The bell as at anchor, plus three separate distinct strokes before and after each rapid ringing.
Exception
A vessel of less than 12 m aground need not show these lights and shapes.
By day: ball, ball, ball

All 38 rules, one page each

Navigation light terms: what each light is called

Rule 21 gives every light a name and an arc. These are the words used on the diagrams above and in the rest of the rules.

Masthead lightsteaming light

A white light on the fore and aft centreline showing an unbroken arc of 225 degrees, from right ahead to 22.5 degrees abaft the beam on each side. A power-driven vessel of 50 m and more carries two: the after one higher than the forward one.

Sidelightsport and starboard navigation lights, running lights

A green light on the starboard side and a red light on the port side, each showing 112.5 degrees, from right ahead to 22.5 degrees abaft the beam. Under 20 m they may be combined in one lantern on the centreline.

Sternlightstern navigation light

A white light at the stern showing 135 degrees, 67.5 degrees to each side from right astern. Sidelights plus sternlight together cover the full circle, so the sector you see tells you the aspect.

Towing lightyellow towing light

A yellow light with the same 135-degree arc as the sternlight, carried above it by a vessel towing astern. Yellow above white astern means there is a tow behind: do not pass between.

All-round light360-degree light

A light showing an unbroken 360 degrees. Red, white and green all-round lights carry the meanings of rules 26 to 30: fishing, not under command, restricted in ability to manoeuvre, constrained by draught, at anchor.

Flashing lightquick flashing light

A light flashing at regular intervals at a frequency of 120 flashes or more per minute. A yellow flashing all-round light marks an air-cushion vessel in non-displacement mode.

Anchor lightriding light

An all-round white light shown by a vessel at anchor: one forward for vessels under 50 m, plus a second lower one aft for 50 m and over. By day, one black ball forward.

Day shapesblack shapes, marks

Black shapes shown by day instead of the lights: ball, cone, diamond, cylinder. Three balls in a vertical line mean aground, a cylinder means constrained by draught, a cone point down means motor-sailing.

Frequently asked questions

What do the navigation lights on a ship mean?

A white masthead light shows a power-driven vessel; green is her starboard side and red her port side; a white sternlight is seen from behind. All-round lights in a vertical column tell you her status: two reds mean not under command, red-white-red means restricted in ability to manoeuvre, three reds mean constrained by draught, green over white means trawling, red over white means other fishing, white over red means a pilot vessel.

Which side is the green navigation light on?

Green is always on the starboard side and red on the port side, each covering 112.5 degrees from ahead to 22.5 degrees abaft the beam. If you see her red light, you are looking at her port side.

What lights does a vessel at anchor show?

An all-round white light in the fore part and a second all-round white lower down aft; under 50 metres a single all-round white is enough. By day, a black ball forward. Aground she adds two all-round reds, or three balls by day.

What are day shapes?

Black shapes shown in daylight instead of lights: a ball at anchor, three balls aground, ball-diamond-ball for restricted in ability to manoeuvre, two cones apexes together for fishing, a cone point down for a sailing vessel under power, a cylinder for constrained by draught, a diamond for a tow over 200 metres.